Don't focus all on str, because the dex determines how you block and hit. If your smart, then get items that give plenty to all stats ( my armor gives life based on character level) I got belt that gives to str, my maul gives to ener, stam, My boots give to str, stam, dex, Stuff like that is important. Yes, spells like arrmageddon are bad to get one person, but get a group of Flayers or something of the sort and kiss them goodbye! Stats are totally up to you. People say that the elemental skills are bad, but they do some heavy damage not to one person, but to a large group of monsters. People talking about using the wolves are isane, when the bear stuns and does knockback with a great deal of damage. WHY? Because hurricane freezes and does desent damage, and armageddon does enough damage to take out anyone. Hurricane and armageddon are two of the best spells in the game. Elemental is the best, along with summoning. Actually, I was smart and saved the runes I found and created the rune word item SILENCE, which gives +2 all skills, and does a gret deal of other stuff too. My druid is on lvl 56, and he kicks butt using a great maul. A group of monsters cannot compete against lvl15 Armageddon and a lvl 11grizzly. Me personally am an elemental/summoning druid. In comparison, the Paladin's Thorns aura reflects 450% at level % at level 20, and the Necromancer's Iron Maiden curse reflects 450% at level 11, and 675% at level 20.I have read some opinions about good strategy about being a druid. Level 20 of this skill reflects 430% damage. This skill is largely ignored since the damage reflected is woefully inadequate to make it viable past normal difficulty. Prerequisites: Oak Sage, Heart of Wolverine.ĭetails: This spirit bestows a Thorns aura on the Druid and all in his party. Spirit of Barbs is a level 30 skill from the Druid's Summoning Skill Tree.
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